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six demon bag

Wind, fire, all that kind of thing!


3D Simulation

Back in college, one of my software engineering classes was a project to develop a simple 3D engine without resorting to existing 3D routines. The implementation of my group was done in Java, because that way it was rather easy to implement the GUI, and the requirements were simple enough to be met by contemporary hardware. It's probably not really helpful to anyone, but it was fun to do, so I'm posting it anyway.

Run simulation
Project report (PDF, 307 kB, in German language)
Source code (Zip archive, 293 kB)

Posted 18:47 [permalink]



Sometimes administrators need to access the computer of a remote user, but depending on the location (e.g. hotels or foreign company networks) NAT or firewalls may get in the way. One method of getting around this problem is to establish an outbound SSH tunnel on the remote user's computer, and then connect back to the computer through that tunnel. However, setting up an SSH tunnel isn't something Joe Average usually is too comfortable with. That's why I wrote wormhole, a little application (actually a shell script encapsulated in an application bundle via Platypus) to make establishing a tunnel as simple as possible for remote Macintosh users.

Posted 18:58 [permalink]